In our terrestrial view of things, the speed of light seems incredibly fast. But as soon as you view it against the vast distances of the universe, it’s unfortunately very slow. This animation illustrates, in realtime, the journey of a photon of light emitted from the surface of the sun and traveling across a portion of the solar system, from a human perspective.
I’ve taken liberties with certain things like the alignment of planets and asteroids, as well as ignoring the laws of relativity concerning what a photon actually “sees” or how time is experienced at the speed of light, but overall I’ve kept the size and distances of all the objects as accurate as possible. I also decided to end the animation just past Jupiter as I wanted to keep the running length below an hour.
Design & Animation: Alphonse Swinehart / http://j.mp/2dxmpjh
Music: Steve Reich “Music for 18 Musicians”
Performed by: Eighth Blackbird / http://j.mp/2cU6qhT
A Sci-Fi, fantasy inspired by anime and classic horror, Dust is set in a harsh and unpredictable natural environment where people have isolated themselves in an ancient city behind a massive wall. A socially marginalized tracker teams up with a black-market merchant to save the society that has rejected his way of life.
This project would not have been possible without the generous support of the Kickstarter community.
Irezumi – Mashasi Odate
Medicine Merchant – Michael Evans Lopez
Written By: Jason Gallaty, Josh Grier & Mike Grier
Director of Photography: Michael Nie
Art Director: Eoin Colgan
Music: Theophany (Jason Gallaty)
VFX Supervisors: Philip McGuire, Hunter Schmidt, Andrew Thompson
Dust is Directed by Mike Grier and is an Ember Lab production. To find out more about the Film and Ember Lab visit: http://j.mp/2cVBvzm
Dragon Con – Best Film
Hollyshorts – Best Sci-Fi
Filmquest – Best of Fest
Filmquest – Best VFX
Filmquest – Best Art Direction
Filmquest – Best Cinematography
Worldfest – Remi Award Winner
A film by Giorgio Affanni and Gabriele Chiapparini.
Foley artist Riccardo Rossi.
A production of Griffo, la grande festa delle lettere.
All rights reserved / Tutti i diritti riservati.
“If each company derives from an alchemy between people and techniques, the foundry of characters, whose heart is the engraving department, is an extraordinary example of skills and unequalled aesthetic sensitivity, which can be found in the documentary in the figure of Giuseppe Brachino, who was the head of the engraving department of the Nebiolo Company from Turin. He shows the creation of a punch, from which movable types derived, repeating the same gestures of Francesco Griffo who engraved the round and italic types of Aldus Manutius in Venice, five centuries ago”.
“Se ogni azienda è frutto di un alchemico insieme di uomini e di tecniche, la fonderia di caratteri, di cui il reparto incisori è il cuore, è un miracoloso nido di capacità e di sensibilità estetiche incomparabili, incarnate nel documentario da Giuseppe Brachino, già capo incisore della Società Nebiolo di Torino, che mostra la creazione di un punzone, da cui derivano i caratteri mobili, ripetendo gli stessi gesti di Francesco Griffo che cinque secoli or sono incise a Venezia i tipi tondi e corsivi di Aldo Manuzio.”
Man Giuseppe Bracchino Former head punchcutter of Nebiolo, Torino
Location Atelier Alberto Tallone, Torino, Italy
Punch typeface Tallone
Artistic consultancy Dina&Solomon
Special thanks to Giuseppe Bracchino, Sergio Saviolo, Enrico Tallone
Floating off the coast of Vancouver Island, a 45-minute boat ride to the nearest town, is a sustainable island fortress complete with a dance floor, art gallery and garden. For artists Catherine King and Wayne Adams, this is home: a labor of love 24 years in the making.
What happens when hundreds of people are gathered at the edge of Central Park to play Pokemon Go at 11pm’ish and a Vaporeon shows up in the park? Well….this!
I didn’t catch the front of the pack that was sprinting into the park like a herd of wildebeest. Special shout out to the guy at the start of the video that jumped out of his car, left the engine running, and darted off to claim the grand prize.
Inspired by the Allegory of the Cave from Plato, till today’s quantum physics and multi universes theories, a visual essay about perception and knowledge as reflection of our reality.
For 53 years, Justo Gallego has been building a cathedral by hand on the outskirts of Madrid almost entirely by himself. Gallego has no formal architecture or construction training, but that hasn’t stopped him from toiling on this herculean task. At 90 years old, Gallego knows that he will not be able to finish the project in his lifetime. But he keeps at it anyway, day after day, driven by his faith.
Spatial Bodies depicts the urban landscape and architectural bodies as an autonomous living and self replicating organism. Domesticated and cultivated only by its own nature. A vast concrete vegetation, oscillating between order and chaos.
Music specially composed by Daisuke Tanabe.
Filmed in Osaka, Japan.
The cybernetic construction in “Fire Painting” sets off explosive levels of kerosene. Its burning can be handled by subtile movements of the sensory data glove for tactile formulation of the fiery image. Thus, the image can be manipulated, yet it constantly escapes control.