It started as an idea about a lonely robot who sells ice cream. In order to survive in a severe reality he recreates an imaginary world where he lives every day, like he did during the best time of his life.
After several years of production and a one-year festival run we’re ready to present our first animated short film to you! Giant thanks to everybody who participated in the project for a fantastic work!
Special thanks to Alex Ambalov for awesome Compositing and Color Grading!
Alex Tulupov for music!
Marya Believskaya for sound design!
Prospect is the coming-of-age story of a teenage girl on a toxic alien planet. She and her father hunt for precious materials, aiming to strike it rich. When the father is attacked by a roving bandit, the daughter must take control. Prospect premiered at the 2014 SXSW Film Festival.
Manager: Scott Glassgold / IAM Entertainment
Directed by: Zeek Earl & Chris Caldwell
Written by: Chris Caldwell
Cinematography by: Zeek Earl
Assistant Director Ian Van der Werff
Starring: Callie Harlow & Tony Doupe
Produced by: Zeek Earl, Chris Caldwell & Brice Budke
Executive Producer: Kathryn V. Fields
Production Design by: Nicholas van Strander & Matt Acosta
Original Music by: Daniel L.K. Caldwell
Sound Design by: Wesley Slover
Special thanks to all our amazing Kickstarter backers!
The soundtrack is available for free at:
More info on http://www.gravitysketch.com
Gravity is a tool for creatives to quickly sketch their ideas in 3D space using immersive augmented reality.
A pen and a pad specifically designed for sketching in the augmented environment. Free from any screen or computer, Gravity allows you to focus on what really matters, developing your ideas in an intuitive way.
As you start to draw, objects will take shape in front of you. Through the landing pad controls, you can adjust the plane in which you sketch, giving volume to your creation. With augmented reality glasses, Gravity reinvents how you and your collaborators visualize and contribute to each other’s ideas.
The project started with a strong belief: the tools that are commonly used for drawing, designing and making things in 3D limit people’s ability to bring their ideas to reality. Through numerous prototypes, tests and iterations, we created Gravity as a simple and engaging tool that will shape a new wave of 3D creation.
The Galaxy and Mass Assembly catalogue is a detailed map of the Universe showing where galaxies are in 3D. This simulated flythrough shows the real positions and images of the galaxies that have been mapped so far. Distances are to scale, but the galaxy images have been enlarged for your viewing pleasure.
Credit: Made by Will Parr, Dr. Mark Swinbank and Dr. Peder Norberg (Durham University) using data from the SDSS and the GAMA surveys. This work was supported by the Ogden Trust, STFC and the Royal Society.
A continuous vertical freehand digression.
I was invited to install some animation at the Prøve Gallery in Duluth MN. I set out drawing columns of free hand animation directly onto the gallery wall. “Plumb” is the film product of the installation.
Music and assistance by N. H. Teraberry
A master kendo sensei discusses how timeless notions of stillness and movement come together through the modern lens of Japanese sword fighting. More on www.theavantgardediaries.com
Directed by Brady Welch & Colin Sonner / Produced by Brady Welch / Cinematography by Colin Sonner / Edited by Colin Archdeacon / Color Correction by Aksel Stasny / Music by Colin Stetson / Transcription and Translation by Gordon Small / Additional Thanks to Michael Manning, Takaaki Sudo, and everyone at Dai Bosatsu Zendo
I think it was at springtime 2012, when I came across David Shiyang Lius lovely piece of work about Ira Glass. It was the most inspiring and motivating video, I have ever seen in my life. I watched it over and over again, listened to Ira Glass’ voice and told myself, that I am not the only person who is constantly disappointed about the gap between ones taste and ones skills. Later on in 2012 I decided to do an own filmed version of Iras interview – use my own language to tell his message. It took me about a year from concept to upload.
I made it for myself and for anybody who is in doubt with his/her creative career. I also think that Ira Glass’ message isn’t only limited to the creative industry. It can be applied to everyone who starts out in a new environment and is willing to improve.
Ira Glass whom I’ve never met in real life but had such a big influence in my development. Thank you for telling beginners, what nobody else does.
David Shiyang Liu for the video, that initiated me to start that project. You all should watch his awesome kineticTypo-version here: http://vimeo.com/24715531
The people from current.tv who originally recorded the interview with Ira Glass. See the relevant part here: http://www.youtube.com/watch?v=BI23U7U2aUY
The people from Magic Lantern who gave DSLR videography a new dimension (I chose this project to be a test run with the RAW plugin)!
Steven Sasseville for painting the “taste”-painting for me.
Pedro Sousa for his advice and working his ass off at the “creative work”-chalkboard.
Wolfgang Kraus for letting me borrow his sound equipment.
Kai Löhnert for working out on his birthday in the “fight”-take.
Wolfgang Hendrik Schnabel for giving me the museum-like atmosphere and his silhouette in the painting-takes.
Hermiyas Ötztürk for his hairy “good enough”-hand.
Orange Hive Studio for light equipment and location.
Mima and Heinz Sax-Schmitz for the location of the “ambitions”-take and finding me the “finish 1 story”-typewriter.
A SPECIAL THANK YOU
Solveig Gold for beeing the most patient and supporting person in my life. She appears in a lot of scenes in this video.
Jutta and Uwe Sax for several equipment and their support.
“In 1903, Olivia Wright was the first to pilot the great grasshoppers of North America.”
While taking my kids to the playground, I shot live-action footage of a grasshopper, using my iPhone.
This is one of many short animated clips I’ve made for fun. I might continue this particular clip as an Insect Aviation series… who knows
It was my first project using TV Paint animation software. (No rotoscoping used. Where’s the fun in that?!) My work-in-progress can be found on my blog: www.animatingforfun.com.
Animation by Wayne Unten
Music by Dave Gottlieb