What if everything you knew about the history of Dungeons & Dragons was wrong?
6 Years, 12 Cities, 200 Hours of Interviews, 20,000 Documents and Photos: An unprecedented investigation into the history of D&D – the game that spurred a multi-billion dollar industry.
Be among the first to know the Secrets of Blackmoor.
Blackmoor is the name of a fictional world created by David Arneson. It is also the prototype of Dungeons & Dragons, the first published role playing game. Unlike other fantasy worlds, such as J.R.R. Tolkien’s Middle Earth, Blackmoor is a living world that is being explored to this day. Secrets of Blackmoor investigates the origins of the role playing game, through candid interviews, archival footage, and newly discovered artifacts. (more…)
In depth view on origin of DnD through Blackmoor. System theory and Robert Kuntz.
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Katie J’s Testimony v. Donald J. Trump:
Alleging he tied, beat, raped and threatened her with murder when she was 13 years old
Restrictions: No video nor sound reproduction, nor distribution of any kind, permitted without express written authorization from the controlling trust. Limited “Fair Use” quoting and stills lifted from this content hereby granted for bona fide journalistic purposes; long verbatim transcripts are prohibited. Four postable video excerpts, however, are available at http://j.mp/2lgYD4x along with other data.
In this video, Katie Johnson aka “Jane Doe” alleges that Donald J. Trump, the 2016 Republican Presidential nominee, bound her, beat her, raped her, robbed her virginity and threatened her with murder, in Manhattan, during the summer of 1994, when she Katie was 13-years-old. (more…)
Dan Harvey – Head of Product Design & Brand at The Dots
Social media profits come from advertising revenue. As a result, companies like Twitter and Facebook care most about monthly active users. Sadly people spend more time on these services when they see content that angers them. What are alternative business models? How can we create platforms that benefit our digital well-being?
Daniel Harvey is Head of Product Design & Brand at The Dots, “The Linkedin for Creatives.” He writes and speaks about design and tech at Fast Company, The Drum, SXSW, IxDA, and many others. He is a passionate advocate for diversity in the creative industries and sits on the board for Creative Equals.
Andrew Wyeth’s favorite model, Helga Testorf, was a national sensation when the secret paintings of her were revealed… now she tells her side of the story.
Directed by Bo Bartlett and Jesse Brass
Edited by Jesse Brass
Cinematography by Jesse Brass, Bo Bartlett and Tim Brass
Produced by Betsy Eby and Jesse Brass
Featuring Hilary Mccarthy as Helga
Grateful for my Vimeo community.
(View on Vimeo)
Pulitzer-prize winning Journalist, Author and Activist Chris Hedges, discusses modern day consumerism, totalitarian corporate power and living in a culture dominated by pervasive illusion.
“American Psychosis” is this week’s Staff Pick Premiere. Read more about it here: http://j.mp/2JUF2zh
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This is my attempt to envision what could screen graphics look like for the new movie adaptation of Frank Herbert’s “Dune”, if this would happen.
I have created seven scenes which themes are bond together and all the visuals are merging together into one story, smoothly transitioning one into another: unveiling the planet, discovering its dangers and nature, showcasing its location in the universe, establishing connection with your friendly forces, setting a tone for it, and then completing your mission.
Because computers are forbidden in the world of Dune, I’ve approached this project from the perspective of creating something more of a screen title nature, rather than traditional diegetic UI. White appearance helps to eliminate the holographic look, and overall aesthetics of this piece is close to e-ink technology, to emphasize the literary foundation of the product. (more…)
Blooms are 3-D printed sculptures designed to animate when spun under a strobe light. Unlike a 3D zoetrope, which animates a sequence of small changes to objects, a bloom animates as a single self-contained sculpture. The bloom’s animation effect is achieved by progressive rotations of the golden ratio, phi (ϕ), the same ratio that nature employs to generate the spiral patterns we see in pinecones and sunflowers. The rotational speed and strobe rate of the bloom are synchronized so that one flash occurs every time the bloom turns 137.5º (the angular version of phi).* Each bloom’s particular form and behavior is determined by a unique parametric seed I call a phi-nome (/fī nōm/). -John Edmark (more…)
Explore the cosmos through the lens of the Hubble Telescope. Journey to the Orion Nebula and experience the birth, life, and death of a star.
Made in collaboration with National Sawdust
World Premiere SXSW, Cannes NEXT, AFI Fest, Hot Docs
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